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Roadmap to v2.0


Small / clear cut

- 1 finalize A/B results to date

- 1 fix button text

- 1 figure out missing IPs issue

- 1 design 1 new splash page, A/B it against all the old ones

- 1 add condition histograms to all_hists

- 1 improve PCA tutorial page. explain actual result - 'PC1 captures overall problems'

- 1 touch up current about page

- 1 bigger text for "tap once for a little, twice for a lot" instruction:

- FOR SPRING 1 fix the development vs. production WSGI issue

- 2 improve IP tracking logic to limit bot traffic and improve security

- 2 fill in last 5 survey level 1 questionnaires

- 2 fix PSQI items

- 2 fix header/tab text

- 3 touch up PROs on desktop/mobile

- 3 plug art choices into forum



Big / Need to think about

- allow for manipulation of plots. drop-down to color by question X.

- figure out username change / forgot password issue

- re-think About page. "Art" and "Science" as first-level headers?

    About  Science  Art  Team  Newsletter

- rethink user experience at from the landing page. (analyze results to date)

- implement adaptive logic for homepage card display (or whatever replaces it)

- v1.0 of the level 2 surveys

- implement ranked choice response style


Big picture vision

Pillars of design. How do we engage people.

  1. The questions are engaging. They are thought-provoking, weird/funny, and asked in a variety of ways (maybe sliders are only 1/10 but they break up the tedium.)

  2. You get interesting results about yourself. "Here's your weirdest answer; Here's you compared to everyone; You score low on PC2, which we think represents anxiety."

  3. You can see other people's data - explore those closest to you on the plot.

  4. Data exploration/manipulation.

  5. You can read/learn about the science. Click into pages explaining the plot, what it means, and how this could be helpful to people.

- When and how to introduce the idea of a citizen science approach to building an EEG / wearable / sleep dataset